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“My take on it is that key developers are targeting the common ground, but that extra graphics power on PS4 is always going to be helpful to developers and tends to outweigh Xbox One’s particular strengths.”As for Wii U, its three-core PowerPC-based CPU and 550 Mhz AMD Radeon GPU are much less powerful than the PS4 and Xbox One set-ups – but then Nintendo never competes on raw system performance. Instead, the key feature of this machine is its unique GamePad controller, which features its own touch display. The console also supports the standard Wii Remote and Nunchuk devices from the Wii days.Oddly, just as in gambling at a casino, the skins are akin to casino tokens, which are indirect representations of real money and are indeed a part of the regulations surrounding gambling and casinos. So perhaps even this indirect betting could be considered actually illegal if brought to the attention of Law Enforcement or the Department of Justice.Many CS: GO players are addicted to collecting and trading skins, making it an attraction that gets full-time attention from websites that specialize in trading and even gambling. It's all based on a system where cases are earned randomly during play, and must be opened using keys that cost $2.49. The price doesn't sound like much, but Valve's made sure to build the odds so that players typically spend dozens if not hundreds of dollars before they ever earn something deemed valuable.Slayer said that Zero's $1.25 million a year was a little inflated, but that I could come up with a rough estimate of Ultra Cheats' annual revenue by gauging the size of the community. On March 20, over 2,500 members logged into the Ultra Cheats' forums, almost all of whom are plainly listed as paying for standard or more expensive cheat packages. At an average of $10 per user a month, Ultra Cheats makes $300,000 a year. Add to this the fact that the forum has almost 150,000 members overall (though we don't know how many are active, paying users), the Brazil site, and resellers, and it's not hard to imagine Ultra Cheats breaking a million dollars a year. Slayer declined to share the exact number of their active users.

Crown Melbourne — yes, the casino — has announced this morning that they will be holding a $55,555 invitational Counter-Strike: Global Offensive tournament on October 10.There are now many more consumer events in the UK PC trade's calendar, from Multiplay i-series to Dreamhack London, MCM, Gadget Show Live and more.The PlayStation 4 is getting an officially-licensed keyboard and mouse combo.It goes a little something like this: Weapons can be acquired through playing the game, paying to open "weapons cases," buying them through the marketplace, or trading with other Steam users. The amount that people are paying for weapons determines weapons' value, and special graphs associated with each weapon show you at a glance how much you can expect to buy or sell them each for.CS:GO hasn't really changed too much in terms of the gameplay. I find myself not really doing anything different from what I did before. I think that's fine for most players. I imagine a lot of people who play CS:GO have not played the original, so for them, it's a new experience. I would imagine it's very unique for them.

He's in jail now—for stealing credit card data, not cheating. At this point, just doing the things above, you should be well on your way to being a decent CS player. You should be able to get into some low-level ranked matches and hold your own. With enough practice, you’ll start climbing your way up the ranking system, and you’ll need to learn some more advanced stuff once you start getting out of the lowest ranks. Here’s some stuff that will help you continue improving.The advantage of doing this in basically any competitive game cannot be overstated. If you play with and against people significantly better than you, you will lose badly, but you will learn quickly. Surrounding yourself with skilled players is a surefire way to pick up the high-level game quickly, even if it does suck for awhile when you’re getting crushed in match after match.

The plan is being backed by Vulcun, which earlier this week announced that it had raised $12 million in new financing through investors including Sequoia Capital, Universal Music Group, Mark Pincus of Zynga, and other "angel investors." Sources say the total value of the package offered by ESL and Vulcun runs around $18 million, a "hefty chunk of which" will be paid to teams in exchange for the exclusivity agreement. The deal will also reportedly see exclusive online broadcasting rights granted to Twitch.The exclusivity angle was challenged by Managing Director of Pro Gaming Ulrich Schuzle, however, who tweeted a link to an ESL post on Reddit shortly after reports of the negotiations came out. "There is only one thing to say about this: ESL is not interested in locking out any tournament organizers from running CS:GO events, nor teams from attending them," it states.The group previously placed in the top 10 at The International 4, won in Quake at two DreamHacks and a QuakeCon, claimed a CS:GO Title at the DreamHack Invitational 2 and placed second in the 2015 Smite World Championships. However, as Grust details in his farewell post, the VAC ban dealt to CS:GO team member Hovik 'KQLY' Tovmassian in November 2014 would mark the beginning of the end. The goal, of course, is to avoid fragmenting the player base, a familiar annoyance in the current age of big multiplayer games. "For an online, competitive multiplayer game it’s imperative that we don’t create a divide in the community or introduce 'pay to win' mechanics. By doing it this way, we hope to keep our community united and engaged over the long term."The stadium seating is full, the 500-strong audience lit fire red and ice blue. Gamescom, held annually in Cologne, Germany, is Europe’s largest video game fair. This game of Counter-Strike: Global Offensive, a popular first-person shooter, is its big draw.

Do the guns fire the same? Do teamies still choose to blind you via many a poorly thrown flashbang? The latter holds true, but as for the core game mechanics, I’m afraid that I am not pro enough to truly know if spray patterns, recoil, etc really differ to that of Source. I can tell you that the old weapons all feel similar to the way they did in CSS, but their sounds, look and animation have changed. Rifle selection has remained the same, but a couple of new weapons have been thrown into the mix.The only problem that comes to mind is that some of the really amazing professional players choose to play on these casual servers too. Sure, I’m used to it because I played CSS for years and I know some players can pull off the unimaginable. However, I can only imagine the feeling of rage a new player experiences when he has died a hundred times before he has even seen his enemy. “Let me just walk through this door…” *DIES* “Alright that sucked I think I’ll go this way…” DIES “OMG maybe I’m using the wrong weapon! I’ll just buy this…” DIESIt’s the PC shooter fans who are (predictably) the most skeptical about the controller’s ability to provide a good enough experience. Watching both Portal and Counter-Strike, many gamers noted that large view swings like a 180-degree turn could only be achieved with multiple swipes of the thumb. Though Valve will unquestionably allow players to adjust the sensitivity of the pads, one wonders why the controller’s first video wouldn’t show such precision if it were possible. Could the pad be too small to allow accurate aiming over a full 360 degrees in just a single swipe of the thumb? To some, that question is all-important in deciding whether this could ever potentially threaten the mouse for PC shooters.The controller is still a long way out from release, however, and the fine-tuning that will define its last few months of development will surely change its functionality quite a bit. Particularly, pointer acceleration could play a prominent role in taming twitchy FPS games — that is, changing the sensitivity depending on the speed and size of the swipe. This would allow both large and minute adjustments, but it does take some getting used to. And if there’s one thing PC shooter fans don’t want to do, it’s adjust to anything different. Cases: Kisten mit Skins für WaffenThe statement then goes into great detail why these actions are harmful to the game, as well as what the punishment for continuing to create these kinds of servers would be. While Valve is typically on-board with mods (Since, you know, the original Counter-Strike is itself a mod), the developer said that creating these kinds of servers cause harm to the game's ecosystem.For starters, the in-game skins come in pretty much two flavors. There are those you get for achieving certain goals, and those you can buy from the store. If you come across someone in an online match, a quick glimpse at their loadout tells you their story. You know what major accomplishments they've made, and you'll probably recognize the skins they paid real world money for. In the case of the former, the skins you don are a status symbol of sorts, which serve as one of those carrots on a stick meant to keep players coming back for more.When you’re first starting to play, figure out what sort of video, audio and control settings work for you. There’s no specific settings that are “correct,” so you’ll have to find out what works best with your personal preferences and your current hardware. Make sure you’re getting at least 64 frames per second, because that’s the “tick rate” of CS:GO’s official matchmaking servers (ie. 64 times per second is how frequently your client communicates with the server.)Deathmatch is a game mode where there’s no objectives, no rounds, and no worrying about money. It’s the purest distillation of CS’s gunplay, and since there’s no downtime after you die like there is in a real match, it’s the quickest way to learn how all the different guns work. It won’t teach you team tactics or how to play objectives, so you should play other game modes as well, but it’s certainly a good way to start learning the recoil patterns and other behaviours of the game’s various firearms.

Frequency response (output) is tuned to 15Hz – 25KHz on the Cloud II, affording a range slightly wider than nearby competition (normally 20Hz-20KHz), though this won't necessarily be all that noticeable to most users. For the past year, almost all of the time I’ve spent playing PC games has been upright, with both feet firmly planted. When I decided to switch to a standing desk, I wasn't curious about the (“disputed,” according to Wikipedia) health benefits. I just wanted to give my gaming setup a makeover. If gaining Chun-Li legs was going to a side-effect of playing CS:GO all day, great. But I was mostly concerned with refreshing the look and feel of my desk area.While OPSkins is totally independant from Steam’s Community Market, the men say that Valve hasn’t given them any trouble. “We had talks with Valve,” said Brechisci. “They shut us down once. They investigated what we were doing and then they turned us back on and said we were good to go.” In fact, their business is doing so well that OPSkins says it now employs 20 staff members, spread across the US, Canada and Europe.But there are other, more sneaky ways to make yourself a tidy sum via the Steam marketplace. Some users run "bots" that watch the marketplace and quickly nab any weapon that falls within particularly profitable requirements. The user can then take the botted items and sell them on for profit, with minimal effort required.Would you walk down the street in a chicken shirt? Let us know in the comments below.Valve's shooter Counter Strike Global Offensive heeft een nieuwe update ontvangen. In de CS GO update kun je nieuwe maps om in te knallen verwachten. Ook krijgt de game nieuwe Blitsmissies waarin je extra experience points kunt ontvangen.The Savu looks quite nice, and it feels pretty solid out of the box. It's got enough heft not to feel flighty, while still remaining lightweight. All seemed to be going well as I unwrapped it and plugged it in. That was a few days ago and while as far as my PC is concerned, the experience is going well, my body, alas, begs to differ. Counter-Strike: Global Offensive has received a plump post-E3 patch today. The unerringly accurate bots have been stupidified a little to make things a little easier, the UI has been reshuffled to make things clearer, disappearing props have been bolted down, holes in reality plastered over, grenade arcs tuned and "hostage pain reaction voice overs" adjusted. This patch is laying the groundwork for some bigger patches further down the line, according to the latest post on the Counter-Strike blog. "Over the next few weeks we will be releasing a major audio update, play with friends, new characters, and of course more beta keys."

The allegations were detailed last week by The Daily Dot, with evidence that included screen caps of current Cloud9 player Shahzeb "ShahZam" Khan acknowledging that he was given advance notice of the outcome. Players involved in the fix used "smurf accounts" to place high-value bets on the match through the CS:GO Lounge, according to the claims, which have now been substantiated by the powers that be at Valve.

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